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20 days agoAh, I’ve fallen for the classic blunder :)
Ah, I’ve fallen for the classic blunder :)
It puts all the weight of the game being fun on the gameplay mechanics/loop. For number-crunching genres like roguelikes it works. If a Zelda game did it, it would suck. I put a couple hundred hours in Deep Rock Galactic, so I believe it can work under the right circumstances.
I’ve noticed stuttering issues in modded Empire War, but I also run heavily modded Stalker just fine with 60-70 FPS. Wine is a fickle beast.