

It’d be nice to have that - yeah. My company issued me a laptop that only had 16gb of RAM to try and build Android projects.
Idk if you know Gradle builds but a multi module project regularly consumes 20+GB of ram during a build. Despite the cost difference being paid for in productivity gains within a month it took 6 months and a lot of fighting to get a 32gb laptop.
My builds immediately went from 8-15 minutes down to 1-4.
It’s how big orgs like Google do it, sure. Working there I had 192gb of ram on my cloudtop.
That’s not exactly reducing the total spend on dev ram though - quite the opposite. It’s getting more ram than you can fit in a device available to the devs.
But you can’t have it both ways: you can’t bitch and moan about “always on internet connections” and simultaneously push for an always on internet connected IDE to do your builds.
I want to be able to work offline whenever I need to. That’s not possible if my resource starved terminal requires an Internet connection to run.
Ram is dirt cheap and only getting cheaper.