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Cake day: April 10th, 2025

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  • You’re correct, and I tried that approach as well, but it got really annoying to need to install MO2 for every different game, each time.

    And, as you say, it doesn’t really work for unsupported games… whereas Limo works with a single, native install, and while it doesn’t come preconfigured for every game that exists… you can just whip up your own game profile by pointing it at the right directory, and taking a bit of time and trial and error to set up the mod deployers properly… works for many different versions of games… and I think at this point, supports everything MO2 does, both in terms of games, and just internal features of the program itself?

    Its even got a filtering and tagging system for organizing your mods within categories, you can manage load orders and investigate conflicts and overrides…




  • Uh, if anyone wants an all purpose, virtual file system creating, mod manager that works for basically any game, once you configure it right:

    Limo.

    https://github.com/limo-app/limo

    Should just be in Discover if you’re on SteamOS or Bazzite… or any LinuxOS with Flatpak … its been on flathub for a while.

    Ive been using it on my Steam Deck for a bit over half a year now, have already successfully used it to mod FONV and CP77… all you have to do is set up a profile config that points at the correct directory for CP77, and set up the mod deployer.

    You still have to do some manual installations into the core game directory, or some other work around, for things like NVSE, or other mods that override or hijack the core exe or do something else far more ‘instrusive’, but yeah…

    I got tired of waiting for Nexus to actually do this update they’ve just done here, and … well MO2 works, but you have to run it through Wine or Proton or Steam Tinker Launch or … bleh, just too many extra steps, not native…

    And Limo works, natively on Linux, just gotta RTFM.


  • Not going over ones others have already mentioned:

    TitanFall 2 is an incredible shooter, with really good single player campaign… came out in 2016, and since, though its official servers went down, people figured out how to run private servers and mod the client to work with them, look up Northstar.

    Even works on linux, there’s a whole entire custom Proton branch just for TitanFall2/NorthStar.

    FTL came out in 2012, but the Advanced Edition came out in 2014, maybe that counts?

    Stardew Valley came out in 2016.

    No Man’s Sky came out in 2016.

    Alien Isolation came out in 2014.

    Undertale, 2015.

    Metal Gear Solid V, 2015.

    … 2015 +/- 1 was a pretty good era for a lot of pretty great games, imo.




  • sp3ctr4l@lemmy.dbzer0.comtomemes@lemmy.worldRelatable
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    1 day ago

    I can pretty much solely thank my family dysfunction for all the tech skills I have.

    Just shutup in my room, headphones on, listening to radiohead, doing school work, learning how all things computer work, seeking out various knowledge sets because learning is fun!

    I’m in my 30s now, and it wasn’t untill a few years ago I finally realized that … that is not a normal or average childhood.

    … But its also more common than a lot of other people from functional families seem to think.


  • … No no no it all wasn’t.

    The DOGE goons made up multiple logins to multiple US Gov databases that are not open to the public… inucluding the DoD’s SIPRNet…

    … and we know at least some of these logins were also used from utterly unsecure personal devices, remotely, not onsite, and that they’ve been getting used by IP addresses from all over the place, all over the world, meaning said login creds have either outright been given away, or been compromised by other nation state’s hackers, or just total rando hackers.










  • Linux is a standard they have Embraced.

    As a for-profit tech monopolist, they will, very predictably, Extinguish the ability of people who use WSL instead of just actually Linux… to be easily able to… fully transition to a competitor (Linux).

    The Extend part just looks different, because the scope of software competition offered by Linux is much more vast than just a particular standard for a particular kind of software.

    … Potato, potato.

    I used to work for Microsoft.

    The ethos is absolutely still there: Create vendor lock in, create ecosystem dependence in every way possible, as well as in ways that 99% of people would not even think are possible.

    EEE is just the term they came up with to describe their own, overarching, monopolist general strategy, and if you wanna quibble over the precise technicalities of an internal corporate slogan, well then you’d be the kind of person MSFT is filled with that made me no longer want to work for them.


  • literally just make the development experience on Windows less painful so people don’t switch to another OS.

    You said it right there yourself and don’t seem to realize it.

    Why have a laptop or a dual boot with Linux when you can now more easily stay on the proprietary OS ?

    This is called market retention.

    Preventing migration to another OS, another software ecosystem.

    The ‘Embrace’ and ‘Extend’ parts of EEE.

    And if it works, then in a few years, MSFT will figure out how to further monetize some other part of its software ecosystem that is either reliant on, or much much easier for an average user of WSL to use than switching their whole setup or stack all the way over to Linux.

    Call that EEM for ‘monetization’ if you want, or ‘enshittify’ for another E…

    …the commonly used term to describe software or services or platforms that suddenly jump over to making previously free stuff cost money, put ads everywhere, break the previously free features and put the ‘new’ working versions behind some kind of paywall…

    … All after you’ve captured your market and dominated as many competitors as possible.

    Standard monopolist strategy throughout the entite history of capitalism, same general concept goes back even further.